Steam Link Android app adds AV1, HDR support

AV1 Support
AV1 Support

This article was originally published in 2024 and was last updated on June 9th, 2025.

  • Tension: PC gamers want couch-ready, 4K-HDR play without the cable clutter—but one stutter will yank them back to a desk chair.

  • Noise: Tech headlines trumpet ever-higher resolutions, masking the mundane bottlenecks (Wi-Fi hops, legacy codecs, controller lag) that actually break immersion.

  • Direct Message: Streaming quality is won or lost in the micro-efficiencies—a smarter codec, a locked-in radio, a frame that hits the panel before your brain notices.

Read more about our approach → The Direct Message Methodology

Why a single dropped frame still feels like a punch-in-the-gut

If you’ve ever lined up a perfect Elden Ring parry only to see the screen blur into pixels, you know: streaming a high-fidelity PC game to the living-room TV can feel less like magic and more like roulette. Valve’s Steam Link app promised to free us from HDMI cables years ago, yet adoption stalled as soon as 60-fps ambitions met 5 GHz congestion.

Version 1.3.12—rolling out to Android phones, tablets, and TV boxes—tries to tip the odds back in players’ favor. The update adds the AV1 video codec, HDR at 1080 p and 4 K, a Wi-Fi “lock” to keep packets on the strongest band, surround-sound fixes, and compatibility with 500-plus new devices.

On paper, it’s a feature dump. Beneath it lies a subtler story about how small latency wins cascade into psychological comfort. Let’s unpack the tech—and the mindset—that makes “instant couch mode” feel possible.

What it is / how it works — AV1 and HDR in a 300-kilobyte handshake

AV1 compression

Think of AV1 as H.265’s overachieving cousin. On identical bitrates, AV1 squeezes 20-30 % more detail out of each frame. That means a GeForce RTX 40-series PC can push 4 K images across the same home network that once buckled at 1440 p.

Steam Link negotiates the codec automatically when it detects both an AV1-capable GPU and an Android device with AV1 decode hardware (most 2023-24 phones and the latest Google/Android TV dongles). 

HDR pipeline

High-dynamic-range isn’t just brighter whites; it’s a wider contrast canvas. Steam Link now tunnels HDR10 metadata end-to-end—provided Windows is set to “enhanced” color mode and the display advertises HDR10 over HDMI 2.0+. The result: neon Night City streets hold saturation instead of blooming into grey smear. 

Network resilience tools

  • Wi-Fi lock: forces Android to cling to the 5 GHz or 6 GHz band selected at session start, reducing the micro-dropouts that happen when devices roam between mesh nodes.

  • Throughput tips: run a built-in “network test” and the app now recommends bitrate, res, and even toggles low-latency audio on/off.

Peripheral polish

Nintendo Switch Pro controllers re-gain rumble; surround sound lands properly on Android TV; localization expands to Indonesian; and a new toggle lets audiophiles ditch Valve’s ultra-low-latency codec if it clashes with AVR setups. 

The deeper tension — the living-room fantasy vs. the math under the hood

Every marketing splash video shows a gamer reclining three metres from a 65-inch panel, no hitch in sight. Reality: your subconscious notices lag at anything above 65 ms, and a Wi-Fi retransmit can eat 30 ms in one gulp. The expectation-reality gap isn’t just technical; it’s emotional.

Cognitive-load research tells us that predictable feedback loops trigger dopamine stability, while randomness spikes cortisol. A skipped frame isn’t mere annoyance—it’s a rupture in flow state. By lowering bitrate for the same visual fidelity (AV1) and preventing band-switch jitters (Wi-Fi lock), Steam Link chips away at that cortisol spike, buying the brain a few extra milliseconds of trust.

In other words: the update’s real goal is not prettier pixels; it’s repairing the fragile mental model that “I press jump, my character jumps—every time.”

What gets in the way — five myths that still disrupt home streaming

  1. “More bandwidth fixes everything.”
    Most households already have 300 Mbps down; the choke point is codec efficiency and router airtime, not ISP speed.

  2. “Ethernet or bust.”
    Yes, wired is king. But new Wi-Fi 6E routers plus AV1 can hold a 4 K60 session under 25 Mbps—small enough for clean wireless if you prune other traffic.

  3. “HDR is plug-and-play.”
    Mis-set TV tone-mappers can crush shadow detail. Steam Link streams the metadata; you still need to calibrate the panel’s “Game HDR” preset.

  4. “Latency lives only in video.”
    Bluetooth controller hops, TV image processors, and AVR audio passthrough each add milliseconds. The update’s low-latency-audio toggle proves Valve knows audio delay is part of the chain.

  5. “Updates = solved.”
    Codec support on paper doesn’t mean your three-year-old Android TV SoC can decode 4 K AV1 at 60 fps. Always test at 1080 p first.

Integrating this insight — building a zero-doubt streaming routine

  1. Start with a latency audit.
    Use Steam Link’s built-in performance overlay (“three-dot menu → stats”) to read realtime encode, network, and decode latency. Aim for sub-15 ms each leg; anything above 25 ms is a red flag.

  2. Segment your Wi-Fi.
    Place the gaming PC and Android TV on a separate 5 GHz or 6 GHz SSID; let smart bulbs and guest phones crowd the 2.4 GHz lane. The new lock feature then guarantees zero roaming mid-session.

  3. Set a realistic ceiling.
    Cap bitrate 10 % below the worst-case throughput from Steam Link’s network test. A smaller, steady stream beats a maxed-out stream that spikes and drops.

  4. Calibrate HDR once—then trust.
    Run the Windows HDR calibration tool and your TV’s built-in tone-map pattern. The goal is to set it and forget it so future sessions are frictionless.

  5. Schedule a quarterly codec check.
    GPU drivers, Android firmware, and Steam betas evolve. Every season, re-run the overlay with AV1 vs. H.265 to confirm which actually yields lower latency on your gear.

  6. Embrace incrementalism.
    Each sub-20 ms micro-fix (controller firmware, router placement, Wi-Fi lock) stacks. Flow state emerges not from one hero upgrade but from dozens of invisible assists—a principle straight out of behavioral-design research on habit formation.

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